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  • Update 7/25/2010:

    - Empowered auras have been strongly revamped.

    - Having any aura active automatically grants a bonus to combat.
    - Each different aura provides a unique secondary enhancement as well.
    - These secondary enhancements are at a low percentage, unless you possess at least one inscription of that aura type. Each inscription you possess increases the percentage of the matching aura's enhancements.
    - These enhancements are intentionally mysterious, and are subject to further balancing.

    - New mist warrior skill: lesser evasion.

    - Natural attunement may now be used from any position, including in combat.

    - The reduction in teleport lag granted by the 'visit: zmo' and 'transient alteration: zmo' inscriptions has been improved.

    - Comatose group members will no longer grant any heroic grouping experience bonuses.

    - The morality/immorality regeneration bonuses are now multiplicative, rather than additive.

    - Life nova and unearthly rapture no longer have "locked" prevention times. (Their preventions can now be altered by effects such as time-walker.)

    - Fixed a bug which prevented players from advancing their second cipher beyond tier 1.
    This article was originally published in forum thread: Update 7/25/2010: started by News Hound View original post